Games are bad for Debian. Especially time-killers like wesnoth. They make me very unproductive, even though I’m not playing any of the higher difficulties, I cannot resist the urge to play through all campaigns (with saveloading, i.e. cheating)… If the release managers agree that this is a sufficient reason, I will remove the “enigma” package from Debian (which was recently mentioned in the earthlink newsletter, driving many new people to play it - and create new levels).

Yay, OpenSource games rock!